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AI Insights · Timothy · July 2022

Top 5 Hypercasual Games Performance in Germany, Q2 2022

In Q2 2022, the top 5 hypercasual games in Germany showed varied trends in downloads, revenue, and active users, with games like Fill The Fridge! and Count Masters: Crowd Runner 3D leading the charts.

Top 5 Hypercasual Games Performance in Germany, Q2 2022

In the second quarter of 2022, the hypercasual gaming market in Germany saw diverse performance metrics across the top 5 games. Here’s a detailed look at their trends:

Fill The Fridge! from Rollic Games experienced a fluctuating revenue pattern, peaking at around $800 in late March and stabilizing around $600 by the end of June. Weekly downloads witnessed a dip from 74K in late March to 31K in early May, later recovering to approximately 61K by the end of June. Active users increased from 186K in late March to around 237K by the end of the quarter.

Count Masters: Crowd Runner 3D by Freeplay LLC showed a steady revenue increase, starting at $177 in late March and reaching $270 by the end of June. Downloads remained relatively stable, hovering around 70K in early April and settling at about 42K by the end of June. Active users saw minor fluctuations, peaking at 154K in mid-April and ending at 120K in late June.

Airport Security: Fly Safe from Kwalee Ltd saw its revenue decline from $294 in late March to $59 by the end of June. Downloads dropped significantly from 51K in late March to 16K by the end of June, while active users decreased from 81K to 36K over the same period.

Tall Man Run by Supersonic Studios showed minimal revenue, peaking at $105 in mid-May. Downloads started at 6.9K in late March, increased to 74K in early May, and then decreased to 24K by the end of June. Active users followed a similar trend, rising from 13K in late March to 151K in early May, before declining to 79K by the end of June.

Deliver It 3D from Voodoo showed a rise in revenue from $8 in early April to $306 in late April, eventually dropping to $60 by the end of June. Downloads peaked at 79K in late April and gradually declined to 16K by the end of June. Active users increased from 3.4K in early April to 124K in early May, ending at 54K by the end of June.

These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends for these hypercasual games.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022